They require a light level of 9 or higher to grow. Pumpkin stems take around 10 to 30 minutes to fully develop. If a carved pumpkin is desired, simply use the shears on the pumpkin on the ground, and then harvest it as normal. If a pumpkin is harvested without also cutting the central stalk, another pumpkin generates afterward without requiring replanting or waiting for the stalk to mature again. Planted pumpkin seeds grow a central stem that, after maturing, generates pumpkins randomly on adjacent vacant dirt-based blocks ( dirt, coarse dirt, rooted dirt, grass block, farmland, podzol, mycelium, moss block, mud or muddy mangrove roots). Pumpkin farming strategies parallel those of melons. Main article: Tutorials/Pumpkin and melon farming Pumpkins can be mined using any tool, but axes are the quickest way. Pumpkins generate naturally as pile (and in some farms) in taiga and snowy taiga villages.Ĭarved pumpkins generate in rail rooms in woodland mansions, as well as in pillager outposts as a part of scarecrows. Pumpkins naturally generate in stem farm rooms in woodland mansions.Ĥ pumpkins generate naturally in woolen tents in pillager outposts. Each chunk has a 1⁄ 32 chance to generate a pumpkin patch, making naturally-generated pumpkins rarer than diamond ore. Practically speaking, this means that the occurrence of pumpkins in stony or sandy biomes, or in grassy biomes with few clear grass blocks, is comparatively rare. They require only grass blocks with air above (clear of any plants such as flowers or grass), and can generate regardless whether that grass block has a layer of snow cover. Pumpkins naturally generate with the terrain in most biomes in the Overworld, in the form of random patches.
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